Note: This is an article on 3d graphics technology. I will try to keep it as approachable as possible but it’s not the easiest material in the world.
There’s a new graphics company that wants to change the video game industry. Euclideon is an Australian company working on a point cloud based approach to 3d graphics as opposed to the long standing polygon based approach. They are not the first people to make or even implement this approach as this somewhat angry blog post points out but they seem to have the most efficient and nicest looking implementation to date.
Their video explains the concept of what they are doing very well and throws out lots and lots of really huge numbers. I find their efforts promising but they have many hurdles to get over first. Continue reading →
Microsoft has created and plans to release a video game interface that is as far beyond mutants as they are beyond mankind. Microsoft Natal is a tool that allows real time motion capture of the users entire body. It can also work with multiple users and it has a set of microphones that are supposed to be able to identify the voice of people separately by location.
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This doesn’t need a special type of room, a motion capture suit or a green-screen to work and while I could explain how it works in detail I don’t expect that many people to be interested so instead I’ll tell you what I see as the coolest game to make with it.
A lot of new stories of interest to me have popped up lately and I thought I should bang out a quick post to save, describe, and share them. Most are related to video games so if you aren’t a gamer be warned. Continue reading →